This week was all about making animations and implementing them into Unreal, using things like IK Rigs and Retargeters. Eventually, everything came together for the final scene.
Animating in Maya
IK Rigs
Final Environment
Perforce
For this final sprint, I added the last bits of polish to each shot, made sure they were all using the correct rigs, and exported them into ...
No comments:
Post a Comment