Wednesday, June 17, 2026

Common Art Sprint #3

 This week, I did some layout work, providing more feedback to finalize the shot sequences. This week was mostly spent blocking out each of my scenes, setting up the rough key poses for each of my four shots, as well as altering camera setups and shots to fit better with the newer rigs and environments.

 Block Outs

A10


 B40


 C60


 C110


 

Wednesday, June 3, 2026

Common Art Sprint #2

 As the newly appointed layout lead, I spent time this week looking over my group mates' sequences and suggesting changes to make sure they are in line for what we need.

Most of my time this week was spent creating 2D test footage for the yarn ball character. A lot of people, outside and inside the project, have been confused on how the yarn ball actually moves around in the film. Some thinks the yarn rolls, others think they slither. I wanted to do some 2D test animation to show how this character moves. First, I animated a scene from the storyboards, and then I animated an entirely original scene for the second one.

2D Test Footage 


 

Perforce


 

Common Art Sprint #3

 This week, I did some layout work, providing more feedback to finalize the shot sequences. This week was mostly spent blocking out each of ...